About me

I was born in the French Alps and I did my higher studies in Grenoble. I speak French and English.

I started software development in 2010. During my various experiences, I acquired solid technical skills and also a global understanding of the software production chain. Since 2019, I offer my services as freelance.

Beyond the technical skills of developer, my role as software engineer is to propose a response to your needs. I make every effort to guarantee your satisfaction and the success of your project.


Want to create a mobile app for Android and iOS ? Desktop software for Mac, Windows, Linux? An embedded system? I establish a specification according to your needs and then I ensure the complete realization of the project.

I can also work on an existing project. I mainly use the cross-platform framework Qt and I also use native environments such as XCode, Android Studio, Visual Studio for specific needs (system features, debug, analysis …).

I offer several types of service tailored to your needs:

  • Production of a software or a mobile app
  • Consulting and expertise
  • Team management
  • Development on an existing project
  • Optimization
  • Bug fix


ReShoot 360

My first professional achievement as a freelance engineer.

ReShoot 360 is an editing software dedicated to 360° videos & photos. This kind of media needs specific features and allows new perspectives in creativity. Specially designed for smartphone use, you can edit your 360° footage wherever you are.

Available on Android and iOS.


2015-2018, Software Engineer at GoPro

GoPro core business is the development of action cameras. In 2015, GoPro bought the company Kolor with the aim of developing a 360° camera. Following this acquisition, I continued my work started at Kolor on the 360° video player software, rebranded to “GoPro VR Player”. I was the technical leader in a team of 3 people. Our team was interacting with other teams of engineers and researchers (about twenty people) and also with teams of UI/UX design and marketing. All teams were using agile methods based on Scrum.

Technical skills : Qt, C++, QML, C, Objective-C, OpenGL, DirectX

2013-2015, Software Engineer at Kolor

Kolor was specialized in the assembly of photos (panoramic photos, gigapixels, virtual tours) and also in the assembly of videos to create 360° videos. I developed a software allowing to read 360° videos on a desktop computer starting from an existing prototype on mobile (iOS). I was in a team of about ten people composed of software engineers and vision researchers who were developing other softwares.

Technical skills : Qt, C++, QML, OpenGL

2010-2013, Embedded Software Developer at HTTV

HTTV was developing its own solution for Set Top Box (TV decoder). Following my internship, I was part of the Software team (8 people) to develop the software part in collaboration with the Middleware team (10 people).

Technical skills : Qt, C++, QML, javascript, HTML, CSS